Available Technology

Need to borrow something?

Bring something different into the classroom! Instructional Technology has different items available to borrow for classroom use by request. (ie “Escape Room” activities, coding, robotics, green screen, STEM activities, etc) If desired, Instructional Technology may train or can model in the classroom how to use the borrowed technology.

To request equipment use, please fill out the form below.
View the calendar below for equipment availability.

Please contact Instructional Tech with questions.

Have a suggestion of what to add to our collection? Submit a suggestion here

Instructional Technology Items:

Breakout Box

(5 Box sets)

A Breakout Box contains different locks and pieces to create a puzzle for the students to solve to “breakout”. There are many different types of locks (directional, letter, number, shape, color, etc) and some blacklight reactive components. Some sample lessons can be found on Breakout EDU or speak to Instructional Technology for ideas where to start planning this activity. If you want to see a digital version for reference you can view our Digital Breakouts page. (Recommended All Grades)

Learn more: Breakout Boxes (Tips for Use)

*Available to WWCSD Staff only to learn or comment with ideas for use*

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ClassVR

(24 Headsets total: 2 Sets of 8 newer model headsets & Set of 8 original model headsets)

ClassVR is a set of VR/AR (virtual reality and augmented reality) viewers that can transport users to different locations without leaving the classroom. Currently we have 24 headsets available; content can be self-paced or lead by Instructional Tech. Content includes AR objects, spherical images, and 360 degree videos. (Recommended Grades 3+)

Learn more: ClassVR (Tips for Use & Classroom Ideas) *Updated 2023: Includes activity introduction slide deck for students*

*Available to WWCSD Staff only to learn or comment with ideas for use*

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Code and Go Mice examples

Code and Go Mice

(10 Mouse Maze games, 10 Mouse Math games, and 5 Mouse Mania board games)

Similar in size to a computer mouse, these mice are programmable by users to follow a series of commands entered by the buttons on their back.

Mouse Maze Game: Help Colby the Mouse get to the cheese by programming him around the maze. There are 20 different options of predesigned mazes. After students try different mazes – have them create their own for added challenge and fun!

Mouse Math Game: Use the number board to help Jack the Mouse count by 1s, 2s, or 3s. You can also flip it over and program it to match shapes. Or lay out the number line to practice addition and subtraction by rolling the dice and programming the mouse to the correct answer.

Mouse Mania (Board Game): Players will “compute” their path around the board collecting cheese wedges. Note: this is a board game that doesn’t use the moveable mice but teaches similar concepts.

(Recommended Grades K-3rd+)

Learn more: Code and Go! Mice (Tips for Use & Classroom Ideas)

*Available to WWCSD Staff only to learn or comment with ideas for use*

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Dash and Dot

(9 sets with activity kits)

Dash and Dot are robots that users can program using different tablet apps. Some of the apps begin with just connecting tiles; more advanced apps use Blockly programming – tiles of code that the user arranges for Dash (and Dot) to perform. As users progress, they can add accessories to Dash and Dot to create new challenges. (Recommended Grades 1+)

NEW 2022: We have complete accessories kits, ball launchers, and xylophones for each Dash and Dot Kit. There are also Teacher’s guides and Challenge Cards to use for inspiration integrating the robots into lessons.

Learn more: Dash and Dot (Tips for Use & Classroom Ideas)

*Available to WWCSD Staff only to learn or comment with ideas for use*

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Green Screen Kit

(3 kits available)

Green Screen technology allows users to transport themselves in another “location” by standing in front of a colored screen. The kit includes a tripod, tablet mount, backdrop, backdrop stand, and if needed, an iPad with app. (Recommended All Grades)

Learn more: Green Screen Kit (Tips for Use & Classroom Ideas)

*Available to WWCSD Staff only to learn or comment with ideas for use*

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HTC Vive

(1 kit available)

The HTC Vive is a fully immersive Virtual Reality (VR) device that can run many apps. Users can visit different locations in Google Earth, paint in 3D with Tilt Brush, or walk underwater to get a truly “up-close” view of a Blue Whale with the Blu simulator. The user’s view can be seen by hooking up to a projector. (Recommended Grades 7+)

This is a fully immersive set-up that requires a minimum of 8’x8′ of space. The Vive include a desktop machine, sensors on tripods, corded VR headset and 2 controllers. Once set-up is not suggested to be moved as it will have to be calibrated with each move.

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Ozobot examples

Ozobot EVOs

(4 Sets of 18 bots)

Ozobots are small robots used to teach coding in both a physical and digital world. There are two options for coding: markers or block coding. Users can utilize markers to program the robot by drawing different color sequences that can change motion, movement or lights. Users can also utilize Blockly coding in the Ozobot app or site to give digital commands. (Recommended all grades)

Learn more: Ozobots (Tips for Use & Classroom Ideas)

*Available to WWCSD Staff only to learn or comment with ideas for use*

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Potato Pirates (Coding card game)

(3 copies available)

Description from the manufacturer:
Potato Pirates: A Card Game of Potato War

Ahoy, Tatey! Voyage on the high seas in a quest to save the Potato King! Program attacks to roast, mash, and fry enemy potato crews in battle, but keep yer eyes peeled for Potato King Cards. Agi-taters abound who may loot and hijack yer ships! Brush me barnacles – ye may be hooked!

Players will “code” their attacks while trying to rescue the Potato King from other player’s ships. (Preview Gameplay Instructions here) (Recommended Grades 2+)

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Sphero Bolt Banner image. Text reads "+Sphero App + Activity Mats & cards"

Sphero Bolt Kits ***New Fall 2022***

(2 – 15 Sphero kits, 4 – Double sided activity mats & activity cards)

Sphero Bolts are spherical robots that roll around based on the coded programs. Users can code these robots using block coding or written code.

Sphero Activity Mats and Cards – We have two different double-sided activity mats that students can use to solve problems. There are two of each: Space/Soccer and City/Golf.

(Recommended Grades 2+)

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zSpace Banner image. Text reads "AR (3D) Modeling and Experiences"

ZSpace machines (AR)

(15 Inspire machines available; 3 Original Edition machines)

Users can explore different Augmented Reality (AR) scenarios and apps including examining engineering or biology systems. Users will utilize a connected stylus pen to manipulate different images. (Recommended Grades 3+ depending on content)

Learn More: zSpace (Tips for Use)

*Available to WWCSD Staff only to learn or comment with ideas for use*

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Extra Technology Equipment

Need to borrow something extra outside of what you have in the classroom? We may have an option. Contact us to see what is available. 

Want to borrow something?

Check the calendar below to see what is available and fill out the Form to make a request.

(Both the Calendar and Form are available to WWCSD employees only.)

Please fill out the form to borrow requested technology materials

If the form does not load, please use this link to submit a request.

(Available to WWCSD employees only.)

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